
Who Am I?
I immediately want to stuff this section full of flowery and captivating language, but to respect your time. I will keep a direct approach (and put the rest at the bottom of this page).
I’m 28, Dutch, Any/All Pronouns.
A lover of Fantasy, Cosplay, and TTRPG, I fell in love with stories for their ability to make us forget about the real world.
With a Bachelor of Science in Game Architecture & Design, I have worked in the Games Industry for 3 years, and then spent 2 years as an AI Instructor teaching organisations how to handle AI ethically, how to integrate it into an Educational Curriculum, and what goes on inside of the machine.
I am starting my Master’s of Game Technology in September 2026 to further develop my skillset.
Skills & Specialities

Game Development
Narrative Design, Level Design, Production
Tools & Engines
Unreal Engine 5, Godot
Jira, Confluence, Miro, Perforce
Practices
Agile Development,
International Collaboration,
World Building & Lore Development,
Internal & External-faced Writing,
Narrative & Level Development Pipelines
AI & Education

Theory
LLM & LMM Application
Ethical AI Integration & Awareness
Pedagogical Framework Development
Constructive Alignment
Educational AI Frameworks
Practice
AI Curriculum Development
Workshop Design & Facilitation
Practical AI Workflow Design
Stakeholder Communications & AI Support

People & Collaboration
Cross-discipline Team Collaboration
Professional Workshop Facilitation (internal & external)
Stakeholder Communication across organisational hierarchies
Community-aware & inclusive engagement
Internationally experienced across cultures and industries
Career Timeline
upcoming – Master’s Degree
2026-2027
To continue my personal development, I am doing a Master’s of Game Technology in the academic year of 2026-2027.

breda university of applied sciences – ai instructor
2024-Current
Develop trainings and run workshops to aid the organisation into integrating AI into the curriculum to preserve the academic integrity of all academies.

Neobards Entertainment ltd – Game Designer
2023-2024
RnD, Pre-Production, Game Design Docs, Feature Breakdowns.
Developed Test Environment Levels.

LFG Studio Red – Narrative Designer
2021-2023
Wrote Narrative Bibles, Marketing, Whitepapers/Wikis, and Game Design Docs.
Developed Tools and World Locations.

Study – Bachelor Degree
2017-2021
Completed the Bsc for the Design & Production track.
Specialized in Narrative Design & Level Design.

More About Me
Identity
To me, language is a means of communication. Words inherently have no value except for the ones we attach to it. Like art, it is a subjective concept.
This manifests directly for me around my identity. Although I am a trans-woman, I never much cared for my pronouns or name. I changed my name in January of 2026 as part of the process and added Malina as my first name, but I am also still “Boyd”, that is who I have been for almost three decades.
I think this carries through in a lot of who I am. I try to meet others’ needs with acceptance and tolerance, knowing we all live very different lives. I do things because I genuinely believe in them, and I question things to gain understanding of the other perspective.
