As part of personal studies to improve my technical skills and worldbuilding depth, I developed an interactive map for another continent as part of the world I created for my players in D&D. The goal for this project was to create an easy-to-use tool for any Dungeon Master to navigate the areas of a map,Continue reading “The Breccan Isles”
Author Archives: Boyd Catsman
The Road
Roads… They are all over the place! A network of them connect the world in real life AND in video games.
This article dives into the differences between a road in the real world and in the digital world, how we use them differently, and what we can do with them to gather information.
Can we steer a player into the directions we hope them to go, without actually restricting them to go anywhere else?
Fauhilm
Fauhilm is the continent East of Lifgard, inhabited by anthropomorphic humanoids. From world sketch to city mapping, here is how I gave my players a stylized map.
Ordinary “Open” World
If you have ever looked into writing stories and their structure, you will quickly learn about “The Ordinary World”. Which, as is well known, only lasts until the “Inciting Incident” presents itself and shakes things up. Otherwise, the The Ordinary World is incredibly boring if not challenged or questioned. Therefore, I’m going to shatter myContinue reading “Ordinary “Open” World”